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AI Insights · Timothy · October 2021

Top 5 Fidget Toys Games Performance in Poland Q3 2021

Discover the performance trends of the top 5 fidget toys games in Poland during Q3 2021, including weekly downloads, revenue, and active users, based on Sensor Tower data.

Top 5 Fidget Toys Games Performance in Poland Q3 2021

In the third quarter of 2021, the top 5 fidget toys games in Poland demonstrated varied performance trends in terms of weekly downloads, revenue, and active users. This analysis provides insights into the apps' performance, based on data from Sensor Tower.

Slime it: Slime Game Simulator by Slime4Fun saw a significant decline in weekly downloads, starting from 1.6K at the end of June and dropping to virtually none by the end of September. Weekly revenue also experienced a downward trend, peaking at approximately $887 in late June and decreasing to about $147 by the end of September. The app's weekly active users showed a steady decline, from around 13.2K to 5.7K over the quarter.

Antistress - Relaxing games by Moreno Maio maintained a relatively consistent performance. Weekly downloads fluctuated, reaching a high of 3.8K in late August and ending the quarter at 1.7K. Revenue remained relatively stable, with minor fluctuations, peaking at around $45 in late July and ending at about $39 in late September. Active users saw a peak at approximately 36.3K in late August, stabilizing around 26.6K by the end of the quarter.

Fidget Spinner by Ketchapp experienced modest performance throughout Q3 2021. Weekly downloads ranged from 188 to 319, with the highest number in early August. Revenue remained low, with the highest weekly revenue being $14 in mid-September. Weekly active users hovered around 650 to 739, showing slight fluctuations over the quarter.

Fidget Toys 3D by Tran Dinh Hung demonstrated strong initial performance with weekly downloads starting at 49.9K in late June but gradually declining to 5.9K by the end of September. Revenue showed a slight upward trend towards the end of the quarter, peaking at $23 in mid-September. The app's active users also saw a decline from 205.8K to 86.1K over the same period.

#SelfCare by TRU LUV Inc. had relatively low download numbers, starting at 154 in late June and ending at 37 in late September. Revenue remained minimal, with occasional small peaks, and active users fluctuated slightly, starting at 978 and ending at 584 by the end of the quarter.

Overall, these top 5 fidget toys games showed diverse trends in Poland during Q3 2021. For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021